Gamified learning inside a structured IB environment, with rubric-aligned feedback for teachers. Quizzes disguised as games. Analytics that feed the same dashboard teachers already use.
Every quiz, match, and live competition your students do runs on the same marking engine, insights, and pathway tracking your teachers already use - and the analytics land in the same dashboards as the rest, allowing students to complete fun activities that feed directly into their learning and your analytics.
Solo practice, live multiplayer matchmaking, or timed exam-style competitions. All three pull from the same AI-generated, rubric-aligned question bank across 11 IB subjects.
Every answer is AI-marked against the IB markscheme in seconds. Students see marks earned, improvement notes, and exactly which mark-points they hit or missed - not just a grade.
Results flow straight into Insights (LLM-coached weaknesses across four quality dimensions), spaced-repetition review queues, and university badge progression. Nothing wasted.
The same gameplay data populates teacher dashboards and cohort analytics. Coordinators see institution-wide trends. One platform, one truth - the gaming layer is the data layer.
Single & multiplayer quizzes across IB subjects, plus real-time global matchmaking and exam-style competitions. Instant feedback loops let students self-correct against IB standards before formal assessment.
Full AI marking and multiplayer matchups across the 11 most-played IB subjects - with 60+ subjects on the roadmap. Tell us what your school needs and we'll prioritise.
HL & SL practice with rubric scoring.
Mechanism & calculation drills.
Concept + problem-solving mix.
Algorithm + theory challenges.
Analysis & Approaches.
Applications & Interpretation.
Diagram + evaluation prompts.
Case-study + decision making.
Case-study + map skills.
Source analysis + essays.
SAQs + ERQ practice.
Open to requests. Tell us what your school needs and we'll prioritise.
Game-based learning isn't a gimmick - it changes practice frequency, retention, and collaboration patterns.
Gameplay generates high-resolution performance data - feeding directly into the same teacher dashboard used for assignments.
Students reach proficiency faster than with standard revision methods - repetition is voluntary because it's fun.
Game-based retrieval improves long-term recall. Narrative context and active play encode material more durably than passive study.
Gameplay performance correlates strongly with IB exam outcomes - and every assessment remains fully aligned with IB rubrics.
Students track and share results weekly. Healthy competition creates sustained engagement and pulls peer learning into the loop.
Gaming sits inside the same platform your teachers use for marking and analytics - so engagement and assessment data live in one place. Free to try, school-wide.